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Welcome to Linhan's portfolio.

My name is Linhan Li, a graduate student from Carnegie Mellon University pursuing a Master of Entertainment Technology (MET) degree. MET is a unique and specialized professional degree program in the interdisciplinary field of entertainment technology.

At the beginning of 2008, I pitched a Xbox 360 game project with my friends, and moved from freezing Pittsburgh to sunshine California. Till Now, I have spent three semesters in ETC Electronic Arts Redwood Shores Campus.

As a Technical Artist, I focus on special effects and have developed a deep understanding between art creation and technical code. I have studied the most effective techniques to support special effects features on a game engine and am able to generate the art for the demostration.

Game Credits

Linhan Li
Technical Artist

- Developed a tool for model optimization in Maya
- Assisted Technial Artist team to achieve various tasks
- Wrote MEL scripts to simplify render farm job submission

Linhan Li
FX Artist/Technical Artist

- Authored the whole effects on the game
- Developed particle editor for rapid creation
- Implemented Audio System and Effects System


Latest Videos
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Shaders, Lighting Reel Energy Ball Fx, Effects Editor Texture based Particles
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Trino Effects Demo